David Biro
3d visualizer
Infrastructure + Urban Design
I render roads, parks, and places.
Marketing & Concept Design


Animation
I am currently working on a new animation showreel.
About & Blog
I'm a Melbourne-based 3D visualizer working at a civil engineering firm.
My background’s in building design and architecture, and over the years I've worked on everything from residential interiors to infrastructure and urban planning projects.
I collaborate with urban designers, architects, and engineers to bring ideas to life - whether it’s a new park, streetscape, or a full masterplan.
Outside of work, I’m into illustration, fitness, interior design, reading, film, music production, and building the odd piece of furniture.
This section contains personal works, sketches, and experiments outside my professional practice — some unfinished — shared to give a glimpse into my process and interests.
City Eternal of the Twin Goddess [2025]
The Fisherman [2025] - Scandinavia, ca. 1200–1500 AD, a rural Nordic homestead in winter
The Lair Descent [2025] - Beowulf & Grendel's Mother
Bohemia c. 1350 [2025] - Painterly 3D reconstruction inspired by Bohemian Hungary, circa 1350 AD
Arizona Junction [2025] - Rising from stone and steel, this structure was envisioned as a symbol of unity between North and South America - a monument to peace, prosperity, and shared horizons.
The Coming of Skadi [2025] - “The storm thundered twice. From the white fog she took form - vast, veiled in rime, her gaze colder than the grave. The warriors beheld her, yet their legacy was already ash upon the gale, devoured by the storm that bore her.”
Lughán mac Íoca, Warlord [2025] - mythic Celtic warrior-king, rendered with the visage of Luke Hickey.